Friends, we have very exciting news today! A new, unique and truly grand-scale game mode is going to be available soon!
We will be announcing the start of this clan PVP-mode through in-game mail as well as on our Discord, so stay tuned and follow the latest news!
If your clan is dedicated and powerful enough, you will surely want to use this opportunity to compete against other clans and make your mark in the history of Puzzle Breakers!
Battle for Supremacy will take place across various Kingdoms. It can be accessed by using a special globe near your castle. To take part in the competition, clans will have to meet certain requirements, which may differ from one battle to another. The requirement for the 1st battle is having teams of at least 16 000 power. So get ready for a real challenge!
Call out to your clan members or create a new clan with your friends and get ready to participate in fierce battles against other players!
Preparation Stage
To begin with, your clan should show everyone its power. For this, each clan member can submit an unlimited number of Hero teams that meet the requirements of the current battle.
FAQ
My clan has submitted enough Hero teams for the battle, but I personally did not submit any. Will I still participate in a Battle for Supremacy?
The main criterion is to submit enough Hero teams from the entire clan. So, if your clan has met this criterion, every single member becomes a participant in a Battle for Supremacy.
How many Hero teams can be submitted by a single clan member?
There is no limit to the number of Hero teams that a single clan member can submit for the battle, as long as each Hero team meets the participation criteria.
Can a clan leader, ambassador or elder remove submitted Hero teams?
No, it is not possible to remove already submitted Hero teams.
Battle Stage
After all participating clans register to participate in the Battle for Supremacy, players can access the map. Here they will see five Kingdoms to fight for as well as a Coliseum building.
Coliseum
The Coliseum is the starting point for establishing the control over the five Kingdoms.
- Fighting in the Coliseum will reward you with Army Points, which are used to attack the Kingdoms.
Each clan member has a separate supply of Army Points.
- After entering the Coliseum, players can choose one of the three targets to attack. These targets are chosen randomly from the Hero teams that other clans submitted during the Preparation Stage.
- The list of targets will not change until a player attacks an already provided target.
- During fights in the Coliseum, players will have an opportunity to use Mercenaries — special Heroes that can help tip the scale of the battle.
Capturing a Castle
At the beginning of the Battle for Supremacy, all castles are controlled by neutral forces. Each castle has a certain number of defense points. The task of the players is to use the army points earned in the Colosseum to reduce the defense points of the castle.
- Every participant of the battle has their own supply of Commanders that determine how many different castles can be attacked during a single day. Attacking the same castle is limited only by the number of Army Points that an attacker has.
- At the start of a Battle for Supremacy all castles in all Kingdoms are controlled by neutral forces. Each castle has a certain number of Defense Points, and the goal of every competing clan is to use the Army Points earned in the Coliseum to reduce the Defense Points of the castles.
- Attacking a castle will reduce its number of Defense Points.
ATTENTION! There is no visual indicator of the current number of Defense Points of a castle. - However, at the end of the day, players will be able to see the results of all attacks performed by all clans on a castle.
- A clan that has successfully reduced the number of a castle's Defense Points to 0 and spent the most number of Army Points among all clans that reduced the castle's Defense Points to 0, will successfully capture the castle.
- Before entering the battle, you can select additional units that can be used on the battlefield and which will increase the number of army points when attacking.
Unit Type | Description | Bonus Army Points provided by 1 unit |
Red Dragon |
Deals damage to one row of enemies. Reduces incoming healing of attacked enemies for several rounds. |
15 |
Forest Priest |
Heals allies. Increases defense of the allies for several rounds. |
6 |
Warlock |
Decreases attack of the enemies for several rounds. | 6 |
Archer |
Deals damage to a single enemy. | 2 |
FAQ
Do my units save if I don't use them in a battle? Why can't I choose the number of units?
Reinforcement units that were taken into battle but not actually used are not saved after the battle concludes. These units affect the power of your army at the moment of taking them, not actually using them. And the more power your army has, the more damage it will inflict on a castle. Should you decide to use them in the actual battle, they will no longer affect the damage to a castle.
My clan has attacked a castle and we won. But in the end, the castle went to another clan. How did this happen?
A castle is captured by the clan that reduced the castle's defense to 0 and spent the most number of Army Points to achieve that. If the number of spent Army Points is the same, the final claimant will be chosen randomly from the clans that tied on spent Army Points.
Defending a Castle
The clan that controls a castle should now take care of defending it and repelling the attacks of other clans.
- Defense Points are accumulated by the following:
- Hero teams that your clan submitted during the Preparation Stage; these teams must not be used for defending other castles.
- Fortification Points that can be spent to boose the castle's defense.
Please note that Fortification Points are individual to each clan member and only this particular clan member can decide how and where to spend them. Therefore, the number of Fortification Points for a particular castle is also individual to each clan member with each consecutive increase of the defense costing more points.
We recommend discussing the Fortification Points allocation together with all your clan members for maximum efficiency.
IMPORTANT! The defense boost lasts only until the end of the day it was applied!
- The number of Hero teams required for defending a castle depends on the castle size.
- Each of the five Kingdoms has a certain number of castles. The clan that controls the majority of castles in a Kingdom becomes dominant in the whole Kingdom.
FAQ
What is the maximum number of Hero teams that can be used to defend a single castle?
The number of defending Hero teams depends on the type of the castle. The more Supremacy Points a castle provides, the more effort will be required to attack or defend this castle.
Are defending Hero teams managed by a clan leader, ambassador and elder or by a clan member that actually submitted the Hero team for defending a castle?
Defending Hero teams are submitted by each clan member individually, so make sure to communicate with your whole your clan to defend captured territories with maximum efficiency.
IMPORTANT! If no defending Hero teams are submitted before the next attack stage, the castle will be lost back to neutral forces.
I've noticed that castles have additional defense mechanisms like towers, banners and cannons. What are these? How can I use them?
Every castle has its own fortification mechanisms that are used during a siege. The bigger the castle, the more powerful these fortifications are. Set of fortifications is predetermined and is used automatically, so it can't be changed.
Can I use the same defending Hero team repeatedly?
If a Hero team is already used for defending one castle, this team cannot be used to defend another castle.
If your clan recaptured the castle that was under your clan's control earlier, you can use Hero teams that were stationed in this castle before it was lost.
Battle for Supremacy Rating
Clans earn Supremacy Points for attacking and capturing castles as well as holding castles after the successful capture.
If a clan loses a successfully captured castle, it loses a certain number of Supremacy Points correspondingly.
- Supremacy Points correspond to a clan rating and influence the number of rewards that a clan will receive after the ongoing battle is over.
- Each clan member also earns individual points that influence their internal clan ranking and a final personal reward. These individual points can be earned by attacking a castle or contributing to the defense of the clan's castle.
- If a player is no longer a member of a clan at the end of a Battle for Supremacy, they will not receive any rewards.
- A tie is not possible in any rankings, so if several clans or several members of the same clan accumulate the same amount of points, the one to be placed higher in the rankings will be determined randomly.
- After a Battle for Supremacy concludes, all accumulated resources are reset:
- Army Points
- Supremacy Points
- Reinforcements and Mercenaries
- Captured Castles and Kingdoms
Statue
A new statue is now available in players' Kingdoms — the Champion of the Battle Statue. This statue will become active as soon as the first Battle for Supremacy concludes.
Tapping the statue will lead players to a Hall of Fame where everyone can see the Rulers who ranked first in the winning clans.
Also, the name of the Super Champion will be visible just above the statue. A Super Champion is a player who placed first the most number of times during a single PVP-season.
ATTENTION! If two or more players are eligible for the title of Super Champion with the same number of victories, a tie is announced, and the title will remain unclaimed.
Battle for Supremacy Shop
During a Battle for Supremacy players may receive Royal and Imperial Coins that can be spent to buy valuable resources necessary to continue the fight as well as other useful items.
- The assortment of available items may change from one season to another. Also, the purchase limit is refreshed at the end of each season.
- Royal and Imperial Coins persist through different Battles for Supremacy, therefore they can be spent at any time.